Struct serenity::builder::EditGuild
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pub struct EditGuild(pub Map<String, Value>);
A builder to optionally edit certain fields of a Guild. This is meant
for usage with Guild::edit.
Note: Editing a guild requires that the current user have the Manage Guild permission.
Methods
impl EditGuild[src]
fn afk_channel<C: Into<ChannelId>>(self, channel: Option<C>) -> Self[src]
Set the "AFK voice channel" that users are to move to if they have been
AFK for an amount of time, configurable by afk_timeout.
The given channel must be either some valid voice channel, or None to
not set an AFK channel. The library does not check if a channel is
valid.
fn afk_timeout(self, timeout: u64) -> Self[src]
Set the amount of time a user is to be moved to the AFK channel -
configured via afk_channel - after being AFK.
fn icon(self, icon: Option<&str>) -> Self[src]
Set the icon of the guild. Pass None to remove the icon.
Examples
Using the utility function - utils::read_image - to read an image
from the cwd and encode it in base64 to send to Discord.
use serenity::utils; // assuming a `guild` has already been bound let base64_icon = utils::read_image("./guild_icon.png")?; guild.edit(|g| g.icon(Some(&base64_icon)))?;
fn name(self, name: &str) -> Self[src]
Set the name of the guild.
Note: Must be between (and including) 2-100 chracters.
fn owner<U: Into<UserId>>(self, user_id: U) -> Self[src]
Transfers the ownership of the guild to another user by Id.
Note: The current user must be the owner of the guild.
fn region(self, region: Region) -> Self[src]
Set the voice region of the server.
Examples
Setting the region to Region::UsWest:
use serenity::model::Region; // assuming a `guild` has already been bound guild.edit(|g| g.region(Region::UsWest))?;
fn splash(self, splash: Option<&str>) -> Self[src]
Set the splash image of the guild on the invitation page.
Requires that the guild have the InviteSplash feature enabled.
You can check this through a guild's features list.
fn verification_level<V>(self, verification_level: V) -> Self where
V: Into<VerificationLevel>, [src]
V: Into<VerificationLevel>,
Set the verification level of the guild. This can restrict what a user must have prior to being able to send messages in a guild.
Refer to the documentation for VerificationLevel for more
information on each variant.
Examples
Setting the verification level to High:
use serenity::model::VerificationLevel; // assuming a `guild` has already been bound if let Err(why) = guild.edit(|g| g.verification_level(VerificationLevel::High)) { println!("Error setting verification level: {:?}", why); } // additionally, you may pass in just an integer of the verification // level if let Err(why) = guild.edit(|g| g.verification_level(3)) { println!("Error setting verification level: {:?}", why); }
Trait Implementations
impl Clone for EditGuild[src]
fn clone(&self) -> EditGuild[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more