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//! A set of permissions for a role or user. These can be assigned directly
//! to a role or as a channel's permission overrides.
//!
//! For convenience, methods for each permission are available, which can be
//! used to test if the set of permissions contains a single permission.
//! This can simplify code and reduce a potential import.
//!
//! Additionally, presets equivalent to the official client's `@everyone` role
//! presets are available. These are [`PRESET_GENERAL`], [`PRESET_TEXT`], and
//! [`PRESET_VOICE`].
//!
//! Permissions follow a heirarchy:
//!
//! - An account can grant roles to users that are of a lower position than
//! its highest role;
//! - An account can edit roles lesser than its highest role, but can only
//! grant permissions they have;
//! - An account can move only roles lesser than its highest role;
//! - An account can only kick/ban accounts with a lesser role than its top
//! role.
//!
//! **Note**: The following permissions require the owner account (e.g. the
//! owner of a bot) to use two-factor authentication in the case that a guild
//! has guild-wide 2FA enabled:
//!
//! - [Administrator]
//! - [Ban Members]
//! - [Kick Members]
//! - [Manage Channels]
//! - [Manage Guild]
//! - [Manage Messages]
//! - [Manage Roles]
//! - [Manage Webhooks]
//!
//! [`PRESET_GENERAL`]: constant.PRESET_GENERAL.html
//! [`PRESET_TEXT`]: constant.PRESET_TEXT.html
//! [`PRESET_VOICE`]: constant.PRESET_VOICE.html
//! [Administrator]: constant.ADMINISTRATOR.html
//! [Ban Members]: constant.BAN_MEMBERS.html
//! [Kick Members]: constant.KICK_MEMBERS.html
//! [Manage Channels]: constant.MANAGE_CHANNELS.html
//! [Manage Guild]: constant.MANAGE_GUILD.html
//! [Manage Messages]: constant.MANAGE_MESSAGES.html
//! [Manage Roles]: constant.MANAGE_ROLES.html
//! [Manage Webhooks]: constant.MANAGE_WEBHOOKS.html

use serde::de::{Error as DeError, Visitor};
use serde::{Deserialize, Deserializer};
use std::fmt::{Formatter, Result as FmtResult};
use std::result::Result as StdResult;

/// Returns a set of permissions with the original @everyone permissions set
/// to true.
///
/// This includes the following permissions:
///
/// - [Add Reactions]
/// - [Attach Files]
/// - [Change Nickname]
/// - [Connect]
/// - [Create Invite]
/// - [Embed Links]
/// - [Mention Everyone]
/// - [Read Message History]
/// - [Read Messages]
/// - [Send Messages]
/// - [Send TTS Messages]
/// - [Speak]
/// - [Use External Emojis]
/// - [Use VAD]
///
/// **Note**: The [Send TTS Messages] permission is set to `true`. Consider
/// setting this to `false`, via:
///
/// ```rust,ignore
/// use serenity::model::permissions;
///
/// permissions::general().toggle(permissions::SEND_TTS_MESSAGES);
/// ```
///
/// [Add Reactions]: constant.ADD_REACTIONS.html
/// [Attach Files]: constant.ATTACH_FILES.html
/// [Change Nickname]: constant.CHANGE_NICKNAME.html
/// [Connect]: constant.CONNECT.html
/// [Create Invite]: constant.CREATE_INVITE.html
/// [Embed Links]: constant.EMBED_LINKS.html
/// [Mention Everyone]: constant.MENTION_EVERYONE.html
/// [Read Message History]: constant.READ_MESSAGE_HISTORY.html
/// [Read Messages]: constant.READ_MESSAGES.html
/// [Send Messages]: constant.SEND_MESSAGES.html
/// [Send TTS Messages]: constant.SEND_TTS_MESSAGES.html
/// [Speak]: constant.SPEAK.html
/// [Use External Emojis]: constant.USE_EXTERNAL_EMOJIS.html
/// [Use VAD]: constant.USE_VAD.html
pub const PRESET_GENERAL: Permissions = Permissions {
    bits: 0b0000_0110_0011_0111_1101_1100_0100_0001,
};

/// Returns a set of text-only permissions with the original `@everyone`
/// permissions set to true.
///
/// This includes the text permissions given via [`general`]:
///
/// - [Add Reactions]
/// - [Attach Files]
/// - [Change Nickname]
/// - [Create Invite]
/// - [Embed Links]
/// - [Mention Everyone]
/// - [Read Message History]
/// - [Read Messages]
/// - [Send Messages]
/// - [Send TTS Messages]
/// - [Use External Emojis]
///
/// [`general`]: fn.general.html
/// [Add Reactions]: constant.ADD_REACTIONS.html
/// [Attach Files]: constant.ATTACH_FILES.html
/// [Change Nickname]: constant.CHANGE_NICKNAME.html
/// [Create Invite]: constant.CREATE_INVITE.html
/// [Embed Links]: constant.EMBED_LINKS.html
/// [Mention Everyone]: constant.MENTION_EVERYONE.html
/// [Read Message History]: constant.READ_MESSAGE_HISTORY.html
/// [Read Messages]: constant.READ_MESSAGES.html
/// [Send Messages]: constant.SEND_MESSAGES.html
/// [Send TTS Messages]: constant.SEND_TTS_MESSAGES.html
/// [Use External Emojis]: constant.USE_EXTERNAL_EMOJIS.html
pub const PRESET_TEXT: Permissions = Permissions {
    bits: 0b0000_0000_0000_0111_1111_1100_0100_0000,
};

/// Returns a set of voice-only permissions with the original `@everyone`
/// permissions set to true.
///
/// This includes the voice permissions given via [`general`]:
///
/// - [Connect]
/// - [Speak]
/// - [Use VAD]
///
/// [`general`]: fn.general.html
/// [Connect]: constant.CONNECT.html
/// [Speak]: constant.SPEAK.html
/// [Use VAD]: constant.USE_VAD.html
pub const PRESET_VOICE: Permissions = Permissions {
    bits: 0b0000_0011_1111_0000_0000_0000_0000_0000,
};

bitflags! {
    /// A set of permissions that can be assigned to [`User`]s and [`Role`]s via
    /// [`PermissionOverwrite`]s, roles globally in a [`Guild`], and to
    /// [`GuildChannel`]s.
    ///
    /// [`Guild`]: ../struct.Guild.html
    /// [`GuildChannel`]: ../struct.GuildChannel.html
    /// [`PermissionOverwrite`]: ../struct.PermissionOverwrite.html
    /// [`Role`]: ../struct.Role.html
    /// [`User`]: ../struct.User.html
    pub struct Permissions: u64 {
        /// Allows for the creation of [`RichInvite`]s.
        ///
        /// [`RichInvite`]: ../struct.RichInvite.html
        const CREATE_INVITE = 0b0000_0000_0000_0000_0000_0000_0000_0001;
        /// Allows for the kicking of guild [member]s.
        ///
        /// [member]: ../struct.Member.html
        const KICK_MEMBERS = 0b0000_0000_0000_0000_0000_0000_0000_0010;
        /// Allows the banning of guild [member]s.
        ///
        /// [member]: ../struct.Member.html
        const BAN_MEMBERS = 0b0000_0000_0000_0000_0000_0000_0000_0100;
        /// Allows all permissions, bypassing channel [permission overwrite]s.
        ///
        /// [permission overwrite]: ../struct.PermissionOverwrite.html
        const ADMINISTRATOR = 0b0000_0000_0000_0000_0000_0000_0000_1000;
        /// Allows management and editing of guild [channel]s.
        ///
        /// [channel]: ../struct.GuildChannel.html
        const MANAGE_CHANNELS = 0b0000_0000_0000_0000_0000_0000_0001_0000;
        /// Allows management and editing of the [guild].
        ///
        /// [guild]: ../struct.Guild.html
        const MANAGE_GUILD = 0b0000_0000_0000_0000_0000_0000_0010_0000;
        /// [`Member`]s with this permission can add new [`Reaction`]s to a
        /// [`Message`]. Members can still react using reactions already added
        /// to messages without this permission.
        ///
        /// [`Member`]: ../struct.Member.html
        /// [`Message`]: ../struct.Message.html
        /// [`Reaction`]: ../struct.Reaction.html
        const ADD_REACTIONS = 0b0000_0000_0000_0000_0000_0000_0100_0000;
        /// Allows reading messages in a guild channel. If a user does not have
        /// this permission, then they will not be able to see the channel.
        const READ_MESSAGES = 0b0000_0000_0000_0000_0000_0100_0000_0000;
        /// Allows sending messages in a guild channel.
        const SEND_MESSAGES = 0b0000_0000_0000_0000_0000_1000_0000_0000;
        /// Allows the sending of text-to-speech messages in a channel.
        const SEND_TTS_MESSAGES = 0b0000_0000_0000_0000_0001_0000_0000_0000;
        /// Allows the deleting of other messages in a guild channel.
        ///
        /// **Note**: This does not allow the editing of other messages.
        const MANAGE_MESSAGES = 0b0000_0000_0000_0000_0010_0000_0000_0000;
        /// Allows links from this user - or users of this role - to be
        /// embedded, with potential data such as a thumbnail, description, and
        /// page name.
        const EMBED_LINKS = 0b0000_0000_0000_0000_0100_0000_0000_0000;
        /// Allows uploading of files.
        const ATTACH_FILES = 0b0000_0000_0000_0000_1000_0000_0000_0000;
        /// Allows the reading of a channel's message history.
        const READ_MESSAGE_HISTORY = 0b0000_0000_0000_0001_0000_0000_0000_0000;
        /// Allows the usage of the `@everyone` mention, which will notify all
        /// users in a channel. The `@here` mention will also be available, and
        /// can be used to mention all non-offline users.
        ///
        /// **Note**: You probably want this to be disabled for most roles and
        /// users.
        const MENTION_EVERYONE = 0b0000_0000_0000_0010_0000_0000_0000_0000;
        /// Allows the usage of custom emojis from other guilds.
        ///
        /// This does not dictate whether custom emojis in this guild can be
        /// used in other guilds.
        const USE_EXTERNAL_EMOJIS = 0b0000_0000_0000_0100_0000_0000_0000_0000;
        /// Allows the joining of a voice channel.
        const CONNECT = 0b0000_0000_0001_0000_0000_0000_0000_0000;
        /// Allows the user to speak in a voice channel.
        const SPEAK = 0b0000_0000_0010_0000_0000_0000_0000_0000;
        /// Allows the muting of members in a voice channel.
        const MUTE_MEMBERS = 0b0000_0000_0100_0000_0000_0000_0000_0000;
        /// Allows the deafening of members in a voice channel.
        const DEAFEN_MEMBERS = 0b0000_0000_1000_0000_0000_0000_0000_0000;
        /// Allows the moving of members from one voice channel to another.
        const MOVE_MEMBERS = 0b0000_0001_0000_0000_0000_0000_0000_0000;
        /// Allows the usage of voice-activity-detection in a [voice] channel.
        ///
        /// If this is disabled, then [`Member`]s must use push-to-talk.
        ///
        /// [`Member`]: ../struct.Member.html
        /// [voice]: ../enum.ChannelType.html#variant.Voice
        const USE_VAD = 0b0000_0010_0000_0000_0000_0000_0000_0000;
        /// Allows members to change their own nickname in the guild.
        const CHANGE_NICKNAME = 0b0000_0100_0000_0000_0000_0000_0000_0000;
        /// Allows members to change other members' nicknames.
        const MANAGE_NICKNAMES = 0b0000_1000_0000_0000_0000_0000_0000_0000;
        /// Allows management and editing of roles below their own.
        const MANAGE_ROLES = 0b0001_0000_0000_0000_0000_0000_0000_0000;
        /// Allows management of webhooks.
        const MANAGE_WEBHOOKS = 0b0010_0000_0000_0000_0000_0000_0000_0000;
        /// Allows management of emojis created without the use of an
        /// [`Integration`].
        ///
        /// [`Integration`]: ../struct.Integration.html
        const MANAGE_EMOJIS = 0b0100_0000_0000_0000_0000_0000_0000_0000;
    }
}

#[cfg(feature = "model")]
impl Permissions {
    /// Shorthand for checking that the set of permissions contains the
    /// [Add Reactions] permission.
    ///
    /// [Add Reactions]: constant.ADD_REACTIONS.html
    pub fn add_reactions(&self) -> bool { self.contains(Self::ADD_REACTIONS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Administrator] permission.
    ///
    /// [Administrator]: constant.ADMINISTRATOR.html
    pub fn administrator(&self) -> bool { self.contains(Self::ADMINISTRATOR) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Attach Files] permission.
    ///
    /// [Attach Files]: constant.ATTACH_FILES.html
    pub fn attach_files(&self) -> bool { self.contains(Self::ATTACH_FILES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Ban Members] permission.
    ///
    /// [Ban Members]: constant.BAN_MEMBERS.html
    pub fn ban_members(&self) -> bool { self.contains(Self::BAN_MEMBERS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Change Nickname] permission.
    ///
    /// [Change Nickname]: constant.CHANGE_NICKNAME.html
    pub fn change_nickname(&self) -> bool { self.contains(Self::CHANGE_NICKNAME) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Connect] permission.
    ///
    /// [Connect]: constant.CONNECT.html
    pub fn connect(&self) -> bool { self.contains(Self::CONNECT) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Create Invite] permission.
    ///
    /// [Create Invite]: constant.CREATE_INVITE.html
    pub fn create_invite(&self) -> bool { self.contains(Self::CREATE_INVITE) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Deafen Members] permission.
    ///
    /// [Deafen Members]: constant.DEAFEN_MEMBERS.html
    pub fn deafen_members(&self) -> bool { self.contains(Self::DEAFEN_MEMBERS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Embed Links] permission.
    ///
    /// [Embed Links]: constant.EMBED_LINKS.html
    pub fn embed_links(&self) -> bool { self.contains(Self::EMBED_LINKS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Use External Emojis] permission.
    ///
    /// [Use External Emojis]: constant.USE_EXTERNAL_EMOJIS.html
    pub fn external_emojis(&self) -> bool { self.contains(Self::USE_EXTERNAL_EMOJIS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Kick Members] permission.
    ///
    /// [Kick Members]: constant.KICK_MEMBERS.html
    pub fn kick_members(&self) -> bool { self.contains(Self::KICK_MEMBERS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Channels] permission.
    ///
    /// [Manage Channels]: constant.MANAGE_CHANNELS.html
    pub fn manage_channels(&self) -> bool { self.contains(Self::MANAGE_CHANNELS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Emojis] permission.
    ///
    /// [Manage Emojis]: constant.MANAGE_EMOJIS.html
    pub fn manage_emojis(&self) -> bool { self.contains(Self::MANAGE_EMOJIS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Guild] permission.
    ///
    /// [Manage Guild]: constant.MANAGE_GUILD.html
    pub fn manage_guild(&self) -> bool { self.contains(Self::MANAGE_GUILD) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Messages] permission.
    ///
    /// [Manage Messages]: constant.MANAGE_MESSAGES.html
    pub fn manage_messages(&self) -> bool { self.contains(Self::MANAGE_MESSAGES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Nicknames] permission.
    ///
    /// [Manage Nicknames]: constant.MANAGE_NICKNAMES.html
    pub fn manage_nicknames(&self) -> bool { self.contains(Self::MANAGE_NICKNAMES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Roles] permission.
    ///
    /// [Manage Roles]: constant.MANAGE_ROLES.html
    pub fn manage_roles(&self) -> bool { self.contains(Self::MANAGE_ROLES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Manage Webhooks] permission.
    ///
    /// [Manage Webhooks]: constant.MANAGE_WEBHOOKS.html
    pub fn manage_webhooks(&self) -> bool { self.contains(Self::MANAGE_WEBHOOKS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Mention Everyone] permission.
    ///
    /// [Mention Everyone]: constant.MENTION_EVERYONE.html
    pub fn mention_everyone(&self) -> bool { self.contains(Self::MENTION_EVERYONE) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Move Members] permission.
    ///
    /// [Move Members]: constant.MOVE_MEMBERS.html
    pub fn move_members(&self) -> bool { self.contains(Self::MOVE_MEMBERS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Mute Members] permission.
    ///
    /// [Mute Members]: constant.MUTE_MEMBERS.html
    pub fn mute_members(&self) -> bool { self.contains(Self::MUTE_MEMBERS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Read Message History] permission.
    ///
    /// [Read Message History]: constant.READ_MESSAGE_HISTORY.html
    pub fn read_message_history(&self) -> bool { self.contains(Self::READ_MESSAGE_HISTORY) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Read Messages] permission.
    ///
    /// [Read Messages]: constant.READ_MESSAGES.html
    pub fn read_messages(&self) -> bool { self.contains(Self::READ_MESSAGES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Send Messages] permission.
    ///
    /// [Send Messages]: constant.SEND_MESSAGES.html
    pub fn send_messages(&self) -> bool { self.contains(Self::SEND_MESSAGES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Send TTS Messages] permission.
    ///
    /// [Send TTS Messages]: constant.SEND_TTS_MESSAGES.html
    pub fn send_tts_messages(&self) -> bool { self.contains(Self::SEND_TTS_MESSAGES) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Speak] permission.
    ///
    /// [Speak]: constant.SPEAK.html
    pub fn speak(&self) -> bool { self.contains(Self::SPEAK) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Use External Emojis] permission.
    ///
    /// [Use External Emojis]: constant.USE_EXTERNAL_EMOJIS.html
    pub fn use_external_emojis(&self) -> bool { self.contains(Self::USE_EXTERNAL_EMOJIS) }

    /// Shorthand for checking that the set of permissions contains the
    /// [Use VAD] permission.
    ///
    /// [Use VAD]: constant.USE_VAD.html
    pub fn use_vad(&self) -> bool { self.contains(Self::USE_VAD) }
}

impl<'de> Deserialize<'de> for Permissions {
    fn deserialize<D: Deserializer<'de>>(deserializer: D) -> StdResult<Self, D::Error> {
        Ok(Permissions::from_bits_truncate(
            deserializer.deserialize_u64(U64Visitor)?,
        ))
    }
}

struct U64Visitor;

impl<'de> Visitor<'de> for U64Visitor {
    type Value = u64;

    fn expecting(&self, formatter: &mut Formatter) -> FmtResult {
        formatter.write_str("an unsigned 64-bit integer")
    }

    fn visit_i32<E: DeError>(self, value: i32) -> StdResult<u64, E> { Ok(value as u64) }

    fn visit_i64<E: DeError>(self, value: i64) -> StdResult<u64, E> { Ok(value as u64) }

    fn visit_u32<E: DeError>(self, value: u32) -> StdResult<u64, E> { Ok(value as u64) }

    fn visit_u64<E: DeError>(self, value: u64) -> StdResult<u64, E> { Ok(value) }
}