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//! Routes are used for ratelimiting. These are to differentiate between the //! different _types_ of routes - such as getting the current user's channels - //! for the most part, with the exception being major parameters. //! //! [Taken from] the Discord docs, major parameters are: //! //! > Additionally, rate limits take into account major parameters in the URL. //! > For example, `/channels/:channel_id` and //! > `/channels/:channel_id/messages/:message_id` both take `channel_id` into //! > account when generating rate limits since it's the major parameter. The //! only current major parameters are `channel_id` and `guild_id`. //! //! This results in the two URIs of `GET /channels/4/messages/7` and //! `GET /channels/5/messages/8` being rate limited _separately_. However, the //! two URIs of `GET /channels/10/messages/11` and //! `GET /channels/10/messages/12` will count towards the "same ratelimit", as //! the major parameter - `10` is equivalent in both URIs' format. //! //! # Examples //! //! First: taking the first two URIs - `GET /channels/4/messages/7` and //! `GET /channels/5/messages/8` - and assuming both buckets have a `limit` of //! `10`, requesting the first URI will result in the response containing a //! `remaining` of `9`. Immediately after - prior to buckets resetting - //! performing a request to the _second_ URI will also contain a `remaining` of //! `9` in the response, as the major parameter - `channel_id` - is different //! in the two requests (`4` and `5`). //! //! Second: take for example the last two URIs. Assuming the bucket's `limit` is //! `10`, requesting the first URI will return a `remaining` of `9` in the //! response. Immediately after - prior to buckets resetting - performing a //! request to the _second_ URI will return a `remaining` of `8` in the //! response, as the major parameter - `channel_id` - is equivalent for the two //! requests (`10`). //! //! Major parameters are why some variants (i.e. all of the channel/guild //! variants) have an associated u64 as data. This is the Id of the parameter, //! differentiating between different ratelimits. //! //! [Taken from]: https://discordapp.com/developers/docs/topics/rate-limits#rate-limits #![allow(zero_ptr)] use chrono::Utc; use hyper::client::{RequestBuilder, Response}; use hyper::header::Headers; use hyper::status::StatusCode; use std::collections::HashMap; use std::sync::{Arc, Mutex}; use std::time::Duration; use std::{str, thread, i64}; use super::{HttpError, LightMethod}; use internal::prelude::*; lazy_static! { /// The global mutex is a mutex unlocked and then immediately re-locked /// prior to every request, to abide by Discord's global ratelimit. /// /// The global ratelimit is the total number of requests that may be made /// across the entirity of the API within an amount of time. If this is /// reached, then the global mutex is unlocked for the amount of time /// present in the "Retry-After" header. /// /// While locked, all requests are blocked until each request can acquire /// the lock. /// /// The only reason that you would need to use the global mutex is to /// block requests yourself. This has the side-effect of potentially /// blocking many of your event handlers or framework commands. pub static ref GLOBAL: Arc<Mutex<()>> = Arc::new(Mutex::new(())); /// The routes mutex is a HashMap of each [`Route`] and their respective /// ratelimit information. /// /// See the documentation for [`RateLimit`] for more infomation on how the /// library handles ratelimiting. /// /// # Examples /// /// View the `reset` time of the route for `ChannelsId(7)`: /// /// ```rust,no_run /// use serenity::http::ratelimiting::{ROUTES, Route}; /// /// let routes = ROUTES.lock().unwrap(); /// /// if let Some(route) = routes.get(&Route::ChannelsId(7)) { /// println!("Reset time at: {}", route.lock().unwrap().reset); /// } /// ``` /// /// [`RateLimit`]: struct.RateLimit.html /// [`Route`]: enum.Route.html pub static ref ROUTES: Arc<Mutex<HashMap<Route, Arc<Mutex<RateLimit>>>>> = { Arc::new(Mutex::new(HashMap::default())) }; } /// A representation of all routes registered within the library. These are safe /// and memory-efficient representations of each path that functions exist for /// in the [`http`] module. /// /// [`http`]: ../index.html #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] pub enum Route { /// Route for the `/channels/:channel_id` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsId(u64), /// Route for the `/channels/:channel_id/invites` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdInvites(u64), /// Route for the `/channels/:channel_id/messages` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdMessages(u64), /// Route for the `/channels/:channel_id/messages/bulk-delete` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdMessagesBulkDelete(u64), /// Route for the `/channels/:channel_id/messages/:message_id` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html // This route is a unique case. The ratelimit for message _deletions_ is // different than the overall route ratelimit. // // Refer to the docs on [Rate Limits] in the yellow warning section. // // Additionally, this needs to be a `LightMethod` from the parent module // and _not_ a `hyper` `Method` due to `hyper`'s not deriving `Copy`. // // [Rate Limits]: https://discordapp.com/developers/docs/topics/rate-limits ChannelsIdMessagesId(LightMethod, u64), /// Route for the `/channels/:channel_id/messages/:message_id/ack` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdMessagesIdAck(u64), /// Route for the `/channels/:channel_id/messages/:message_id/reactions` /// path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdMessagesIdReactions(u64), /// Route for the /// `/channels/:channel_id/messages/:message_id/reactions/:reaction/@me` /// path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdMessagesIdReactionsUserIdType(u64), /// Route for the `/channels/:channel_id/permissions/:target_id` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdPermissionsOverwriteId(u64), /// Route for the `/channels/:channel_id/pins` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdPins(u64), /// Route for the `/channels/:channel_id/pins/:message_id` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdPinsMessageId(u64), /// Route for the `/channels/:channel_id/typing` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdTyping(u64), /// Route for the `/channels/:channel_id/webhooks` path. /// /// The data is the relevant [`ChannelId`]. /// /// [`ChannelId`]: ../../model/struct.ChannelId.html ChannelsIdWebhooks(u64), /// Route for the `/gateway` path. Gateway, /// Route for the `/gateway/bot` path. GatewayBot, /// Route for the `/guilds` path. Guilds, /// Route for the `/guilds/:guild_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsId(u64), /// Route for the `/guilds/:guild_id/bans` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdBans(u64), /// Route for the `/guilds/:guild_id/audit-logs` path. /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdAuditLogs(u64), /// Route for the `/guilds/:guild_id/bans/:user_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdBansUserId(u64), /// Route for the `/guilds/:guild_id/channels/:channel_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdChannels(u64), /// Route for the `/guilds/:guild_id/embed` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdEmbed(u64), /// Route for the `/guilds/:guild_id/emojis` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdEmojis(u64), /// Route for the `/guilds/:guild_id/emojis/:emoji_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdEmojisId(u64), /// Route for the `/guilds/:guild_id/integrations` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdIntegrations(u64), /// Route for the `/guilds/:guild_id/integrations/:integration_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdIntegrationsId(u64), /// Route for the `/guilds/:guild_id/integrations/:integration_id/sync` /// path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdIntegrationsIdSync(u64), /// Route for the `/guilds/:guild_id/invites` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdInvites(u64), /// Route for the `/guilds/:guild_id/members` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdMembers(u64), /// Route for the `/guilds/:guild_id/members/:user_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdMembersId(u64), /// Route for the `/guilds/:guild_id/members/:user_id/roles/:role_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdMembersIdRolesId(u64), /// Route for the `/guilds/:guild_id/members/@me/nick` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdMembersMeNick(u64), /// Route for the `/guilds/:guild_id/prune` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdPrune(u64), /// Route for the `/guilds/:guild_id/regions` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdRegions(u64), /// Route for the `/guilds/:guild_id/roles` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdRoles(u64), /// Route for the `/guilds/:guild_id/roles/:role_id` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdRolesId(u64), /// Route for the `/guilds/:guild_id/webhooks` path. /// /// The data is the relevant [`GuildId`]. /// /// [`GuildId`]: struct.GuildId.html GuildsIdWebhooks(u64), /// Route for the `/invites/:code` path. InvitesCode, /// Route for the `/users/:user_id` path. UsersId, /// Route for the `/users/@me` path. UsersMe, /// Route for the `/users/@me/channels` path. UsersMeChannels, /// Route for the `/users/@me/guilds` path. UsersMeGuilds, /// Route for the `/users/@me/guilds/:guild_id` path. UsersMeGuildsId, /// Route for the `/voice/regions` path. VoiceRegions, /// Route for the `/webhooks/:webhook_id` path. WebhooksId, /// Route where no ratelimit headers are in place (i.e. user account-only /// routes). /// /// This is a special case, in that if the route is `None` then pre- and /// post-hooks are not executed. None, } pub(crate) fn perform<'a, F>(route: Route, f: F) -> Result<Response> where F: Fn() -> RequestBuilder<'a> { loop { // This will block if another thread already has the global // unlocked already (due to receiving an x-ratelimit-global). let _ = GLOBAL.lock().expect("global route lock poisoned"); // Perform pre-checking here: // // - get the route's relevant rate // - sleep if that route's already rate-limited until the end of the // 'reset' time; // - get the global rate; // - sleep if there is 0 remaining // - then, perform the request let bucket = ROUTES .lock() .expect("routes poisoned") .entry(route) .or_insert_with(|| { Arc::new(Mutex::new(RateLimit { limit: i64::MAX, remaining: i64::MAX, reset: i64::MAX, })) }) .clone(); let mut lock = bucket.lock().unwrap(); lock.pre_hook(&route); let response = super::retry(&f)?; // Check if the request got ratelimited by checking for status 429, // and if so, sleep for the value of the header 'retry-after' - // which is in milliseconds - and then `continue` to try again // // If it didn't ratelimit, subtract one from the RateLimit's // 'remaining' // // Update the 'reset' with the value of the 'x-ratelimit-reset' // header // // It _may_ be possible for the limit to be raised at any time, // so check if it did from the value of the 'x-ratelimit-limit' // header. If the limit was 5 and is now 7, add 2 to the 'remaining' if route == Route::None { return Ok(response); } else { let redo = if response.headers.get_raw("x-ratelimit-global").is_some() { let _ = GLOBAL.lock().expect("global route lock poisoned"); Ok( if let Some(retry_after) = parse_header(&response.headers, "retry-after")? { debug!("Ratelimited on route {:?} for {:?}ms", route, retry_after); thread::sleep(Duration::from_millis(retry_after as u64)); true } else { false }, ) } else { lock.post_hook(&response, &route) }; if !redo.unwrap_or(true) { return Ok(response); } } } } /// A set of data containing information about the ratelimits for a particular /// [`Route`], which is stored in the [`ROUTES`] mutex. /// /// See the [Discord docs] on ratelimits for more information. /// /// **Note**: You should _not_ mutate any of the fields, as this can help cause /// 429s. /// /// [`ROUTES`]: struct.ROUTES.html /// [`Route`]: enum.Route.html /// [Discord docs]: https://discordapp.com/developers/docs/topics/rate-limits #[derive(Clone, Debug, Default)] pub struct RateLimit { /// The total number of requests that can be made in a period of time. pub limit: i64, /// The number of requests remaining in the period of time. pub remaining: i64, /// When the interval resets and the the [`limit`] resets to the value of /// [`remaining`]. /// /// [`limit`]: #structfield.limit /// [`remaining`]: #structfield.remaining pub reset: i64, } impl RateLimit { pub(crate) fn pre_hook(&mut self, route: &Route) { if self.limit == 0 { return; } let current_time = Utc::now().timestamp(); // The reset was in the past, so we're probably good. if current_time > self.reset { self.remaining = self.limit; return; } let diff = (self.reset - current_time) as u64; if self.remaining == 0 { let delay = (diff * 1000) + 500; debug!( "Pre-emptive ratelimit on route {:?} for {:?}ms", route, delay ); thread::sleep(Duration::from_millis(delay)); return; } self.remaining -= 1; } pub(crate) fn post_hook(&mut self, response: &Response, route: &Route) -> Result<bool> { if let Some(limit) = parse_header(&response.headers, "x-ratelimit-limit")? { self.limit = limit; } if let Some(remaining) = parse_header(&response.headers, "x-ratelimit-remaining")? { self.remaining = remaining; } if let Some(reset) = parse_header(&response.headers, "x-ratelimit-reset")? { self.reset = reset; } Ok(if response.status != StatusCode::TooManyRequests { false } else if let Some(retry_after) = parse_header(&response.headers, "retry-after")? { debug!("Ratelimited on route {:?} for {:?}ms", route, retry_after); thread::sleep(Duration::from_millis(retry_after as u64)); true } else { false }) } } fn parse_header(headers: &Headers, header: &str) -> Result<Option<i64>> { headers.get_raw(header).map_or(Ok(None), |header| { str::from_utf8(&header[0]) .map_err(|_| Error::Http(HttpError::RateLimitUtf8)) .and_then(|v| { v.parse::<i64>() .map(|v| Some(v)) .map_err(|_| Error::Http(HttpError::RateLimitI64)) }) }) }