Module serenity::client
[−]
[src]
The Client contains information about a single bot or user's token, as well
as event handlers. Dispatching events to configured handlers and starting
the shards' connections are handled directly via the client. In addition,
the http module and Cache are also automatically handled by the
Client module for you.
A Context is provided for every handler.
The http module is the lower-level method of interacting with the Discord
REST API. Realistically, there should be little reason to use this yourself,
as the Context will do this for you. A possible use case of using the http
module is if you do not have a Cache, for purposes such as low memory
requirements.
Click here for an example on how to use a Client.
Reexports
pub use gateway; |
pub use http as rest; |
pub use CACHE; |
Modules
| bridge |
Structs
| Client |
The Client is the way to be able to start sending authenticated requests
over the REST API, as well as initializing a WebSocket connection through
|
| CloseHandle | |
| Context |
The context is a general utility struct provided on event dispatches, which
helps with dealing with the current "context" of the event dispatch.
The context also acts as a general high-level interface over the associated
|
Enums
| ClientError |
An error returned from the |
Traits
| EventHandler |
Functions
| validate_token |
Validates that a token is likely in a valid format. |